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Second Night [Voice, Action]
[...Too much time had passed. Investigations had run their course. Confident in his ability to discern the accuracy of all the accounts and evidence, it was time. Four murders, all with the same modus operandi. Two suspects, named, and clearly psychotic and careless. Kadaj and
The Dark Knight has decided that it’s time to put these dogs down. Carefully drawing up the most powerful filters he can, he prepares to call for several meetings with various individuals of interest. Both in the case of
[Filtered 100% to John Stewart and Clark
…It’s time we met. House 46, three hours. It’s important. Do not be late.
[Filtered 100% to Winry Rockbell]
Miss Winry, I have a project I’d like you to work on. If you have decided you are willing.
[Filtered 100% to Terra Branford]
Terra, we need to talk. You, and you alone, have vital information needed to protect the village. I have several questions that I would like you to answer.
[Filtered 100% from Kadaj,
To the individual who gave an associate of mine a note concerning a certain individual’s gifting habits? I’d like to speak with you. [That means you, Erim.]
[Action]
Odds are, they'd probably fall for any trap we laid for them if we gave them the proper bait. They're very powerful, from what Cid has suggested. But they're weak-minded. They have pride that can easily be exploited. I suggest we start there. And splitting them up if we can. One target is always easier to take down than two.
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I doubt the Malnosso had the foresight to put prison cells down there.
[Action]
Besides, even if we did have cells, guards would be a necessity.
[Action]
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...Keeping them pacified won't be a problem once we get them down there. Powerful tranquilizers are always an option until we get a secure set of cells set up.
[Batman's mentally cursing himself for not preparing for this sooner. Should've been one of the first things he looked into doing once he found about the tunnels. But he didn't. Live and learn.]
But that won't come into play until after we've taken care of them. Clark, Cid warned me that it was possible they could use magic derived from a compound called Materia. He said it was unlikely the Malnosso let them keep it after the draft, but the possibility remains there.
Even so, I doubt either one of them would be capable of defeating you.
[Action]
Do we have a decent supply of tranqs on hand?
I'll keep the fact that they might have magic in mind. Will they be able to run it through their weapons as well, or just use it as spells?
[Action]
The clinic is likely supplied the same way as the other stores. It shouldn't be difficult to find the components we need there.
[Action]
As for tranquilizers, they're easy enough to acquire. As John said, the clinic has basic anethesias and thanks to the Malnosso giving us electricity, I can always prepare more if we need it. Proper use of Luceti's abundant plantlife will produce additional compounds should the situation require.
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...That might not take too long. Though the Malnosso didn't set up secure cells in the tunnels, I believe someone else made the attempt. When the Medic vivisected someone named Klonoa.
I have not been down there to examine them yet, but I have my doubts they'll be secure to the degree we desire. First thing is to evaluate them and then strengthen them as needed.
By the time that's done I should have a plan to draw the Remnants into the open.
[Of course, Batman doesn't know Lloyd's skill at craftsmanship. The cells might very well be excellently made..]
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